Drift Tengoku — October 2003

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About this issue

English draft translations are available throughout this issue. Unclear or unreadable OCR remains flagged; these drafts have not received full image proofreading. The archive retains 310 scan files, including two duplicate captures, representing 308 unique pages.

Browse all magazines · September 2004 issue

Page 22 · English draft

Draft translation. Unclear OCR remains flagged; full image proofreading has not been performed.

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  1. …how to build a car
  2. How to
  3. Handling is one of the key elements in drifting. It matters when initiating a drift and correcting your countersteer,
  4. as well as when adjusting your angle and speed. Handling plays more roles than you might expect.
  5. This time, under the theme “Improve your handling!”, we explore experts’ secret modifications and
  6. and take a close look at why tuning parts are needed.
  7. GET THE GOOD HANDLING!!
  8. Improve your handling
  9. Eliminate understeer! Raise your handling performance
  10. Secret techniques
  11. A whole parade of them!
  12. How to build a car that turns well [two-page title, continuing from page 23 on the left].
  13. Handling is a key part of drifting. It does more than you might imagine: initiating a slide, correcting countersteer, and adjusting angle and speed. With “Improve your handling!” as the theme, we examine experts’ secret modifications and what tuning parts are really needed.